Live Lounge

Responsive Environment

Live Lounge is an immersive conceptual lounge based upon pre-defined “mood configurations”. Sound, visual and lighting parameters are triggered when a card is placed over a digitally activated table. Each card sets a different mood in this environment by setting lighting, video projection and sound.

Live Lounge is a representation of the digitally activated environment of the near future. When choosing different cards, the overall space changes, defining different moods upon the nature of the different content.

The ‘mood cards’ provide a physical link to digital information. In this environment the interface becomes invisible as the user manipulates sound, video and light without ever touching a computer. Also, sharing music nowadays plays a big role in people’s lives and these ‘mood cards’ can bring up the concept of sharing an entire mood or experience.

The goal of this project is to put computers into the real world of people more than people into the virtual world. It mixes design with desire and entertainment. It turns information into an experience.

Academic project performed at The Ohio State University, Department of Art and Technology in 2006. Advised by Professor Ken Rinaldo.

Keywords:

  • Tangible User Interface
  • Physical Interaction Design
  • Mood sharing
  • Transparent Interface